Mercenaries – bounty hunt other pirates, player and NPC’s, attack military ships, you will gain mercenary rep Govenors – they will be able to give military missions, attack other pirates, player and NPC, protect ports from other pirates and NPC’s, and find and attack ghost ships, you will gain political influence with the governor Here are some ideas I thought of to expand PvE.Īdditional Vendors/Missions – Additional vendors are needed to give other options for players when it comes to missions This game needs an influx of PvE content. This was from a post I made a while back on vendor and PvE content. I like the ideas and hope Rare looks to add more PvE content. Little things like joining other pirates in the tavern for grog and listening to their stories of fighting the kraken or stealing from other pirates, just little things like that. You get me point already, I just feel npcs in the world will give it more life and add that extra pirate quality to the game. Have some random npc pirates show up in thieves haven or another big island looking for loot and you have the option of taking their treasure or leaving them be. It's just missing that whole pirate camaraderie that Nassau and Tortuga had back then during the Golden Age of Piracy. ![]() No random pirates in taverns drunk on grog boasting about their treasures or victories, no pirates who give you quests or ask you for certain jobs. ![]() Aside from the shop owners and faction characters, there aren't any npcs at all and it feels dry. I love this game to pieces and have been playing it a bit everyday since it's release, but one thing that always bugged me was the lack of NPC populations inhabiting the world.
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