Just being able to play COH on high doesn't cut it.Īlso, the mod disables SP so you can't use the mod in the campaigns. Your machine has to be pretty good to be able to run it well. More detailed tank descriptions (armament & armour) Historical correct vehicle & turret traverse speeds Greatly changed & expanded Commander TreesĪ total of 32 new recommended maps included Many new skins for infantry and tanks (and wrecks) also including many of my own made tank skins Works with Company of Heroes, Opposing Fronts, ales of Valor or a combination of any of these Special thanks to these guys for their great feedback:Īgent0125, Lestrad, Julius, D_loaded, Commissar Wallace, Helmi82, Erich Von Manstein, MarcoRossolini, Sergeant Jason, slaYERR_1999, Sparks, omar_uav, matthiasbenjaminv, ?, Knackerbags, Lord Tabalt, Seymour Butz, thompson_pol, iamacewan, MaSh, Salvo Wolf, Cold Pimpin, Wulfe, Fn?ss, HaidaNai(Ger), Clancy, BigBossMan1978, BuzzTheSwagLord420, omar_uav, Sergeant Krieg, =WeissenStein, Retter der Ostfront.Works with Company of Heroes, Opposing Fronts, Tales of Valor or any combination of these three!Ī much more realistic Weapon damage system (particularly the damage & penetration powers of tank guns) *FULL DESCTIPTION OF ABILITIES IS TOO LONG FOR STEAM WORKSHOP, SO TAKE A LOOK AT IT HERE:* ĪLL ABILITIES ARE BOUND TO CHANGE. Added many new abilities unavailable in the vanilla game. Each commander has *completely unique* abilities. 6 abilities for each commander instead of the COH2 default 5.
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